Tag Archives: EA

John McCain Snatches a Piece Of Music, Made By an Obama Supporter, For His Campaign Ad

Originally written on June 22nd:

John McCain is a war hero, no doubt, but if you have seen his latest campaign ad, you might have had a deja-vu feeling. The reason for that is the commercial’s background music, originally created for EA’s Medal Of Honor:European Assault by Christopher Lennertz, an Obama supporter, who wasn’t pleased to see his videogame composition, used in McCain’s campaign, without any granted authorization. Still, Lennertz made it very clear that there was just a mix-up over rights, and nothing illegal took place. To read Lennertz official statement on the McCain ad, hit the jump.

[kml_flashembed movie="http://www.youtube.com/v/J1OUxBvlLr0" width="425" height="350" wmode="transparent" /]

[via kotaku]

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Apple iPhone SDK Event: Keynote Summary

iphone-sdk
Apple’s iPhone roadmap SDK event at “Town Hall” in Cupertino has answered our expectations with 7 major announcements from El Stivo. The keynote has introduced us as follows:

  • Apple announces iPhone SDK package.
  • iPhone gets multi-touch games.
  • iPhone receives AIM services.
  • Apple enables VOIP over WiFi.
  • iPhone gets native Exchange support, including push E-mail, calendars, and ActiveSync.
  • iPhone SDK available for free from today, requires $99 developers membership.
  • iPhone firmware update version 2.0 hits in June.

It’s not that we were strangers to most of today’s new announcements, on the contrary, we’ve been craving for them since the day the iPhone was launched, and finally they are here. Lets view some of them in a nutshell:

Apple’s iPhone SDK

For months we’ve been hearing tons of speculations about it, but today, we finally get a chance to look at Apple’s long-awaited iPhone SDK pack and stand on this exciting developer kit essence. Based on OS X Xcode source code, Cupertino will provide iPhone developers the same API and developing tools, used by Apple, including Cocoa Touch app framework, 3-axis accelerometer, access to an interface builder – providing drag n’ drop structuring of the GUI and automated power management, location enabled app, 3D graphics accelerators, full access to media capabilities and to the iPhone simulator, in order to experiment and run the developing application on OS X.

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